注釈
完全なサンプルコードをダウンロードしたり、Binderを使ってブラウザでこのサンプルを実行するには、 最後に進んでください 。
VTKの次世代API#
This requires a pre-release version of VTK:
pip install --extra-index-url https://wheels.vtk.org vtk==9.3.20240629.dev0
import magpylib as magpy
import numpy as np
# for factory overrides
from pyvista.examples.downloads import _download_archive_file_or_folder
from vtkmodules.util.data_model import * # noqa: F403
from vtkmodules.util.execution_model import select_ports
from vtkmodules.util.numpy_support import vtk_to_numpy
from vtkmodules.vtkCommonCore import vtkIdList
from vtkmodules.vtkCommonDataModel import vtkDataObjectTreeIterator, vtkImageData
from vtkmodules.vtkFiltersExtraction import vtkExtractBlockUsingDataAssembly
from vtkmodules.vtkFiltersFlowPaths import vtkStreamTracer
from vtkmodules.vtkFiltersSources import vtkSphereSource
from vtkmodules.vtkIOParallelXML import vtkXMLPartitionedDataSetCollectionWriter
# Utility function to save simulation input/output datasets to filesystem
from vtkmodules.vtkIOXML import vtkXMLImageDataWriter, vtkXMLPolyDataWriter
from vtkmodules.vtkRenderingCore import (
vtkActor,
vtkCompositePolyDataMapper,
vtkLightKit,
vtkPolyDataMapper,
vtkRenderer,
vtkRenderWindow,
vtkRenderWindowInteractor,
)
def build_magnetic_coils(mesh, current=1000):
magpy_coils = magpy.Collection()
# Extract blocks under the "coils" node.
coil_extractor = vtkExtractBlockUsingDataAssembly(
assembly_name="Assembly", selector="//coils", input_data=mesh
)
coil_extractor.Update()
# Build a magpy current source for every coil.
coil_iter = vtkDataObjectTreeIterator(data_set=coil_extractor.output)
coil_iter.visit_only_leaves = True
coil_iter.InitTraversal()
while not coil_iter.IsDoneWithTraversal():
line = vtkIdList()
coil = coil_iter.current_data_object
coil.lines.InitTraversal()
while coil.lines.GetNextCell(line):
vertices = [coil.points[line.GetId(i)] for i in range(line.GetNumberOfIds())]
magpy_coils.add(magpy.current.Polyline(vertices=vertices, current=current))
coil_iter.GoToNextItem()
return magpy_coils
def save_dataset(dataset, file_name) -> None:
if file_name.endswith(".vti"):
writer = vtkXMLImageDataWriter()
elif file_name.endswith(".vtp"):
writer = vtkXMLPolyDataWriter()
elif file_name.endswith(".vtpc"):
writer = vtkXMLPartitionedDataSetCollectionWriter()
writer.input_data_object = dataset
writer.file_name = file_name
writer.Write()
# Creates a render window interactor, connects it to a render window.
# Switch the interactor style such that left mouse click and drag orbit the camera
# around the camera's focal point.
interactor = vtkRenderWindowInteractor()
interactor.interactor_style.SetCurrentStyleToTrackballCamera()
window = vtkRenderWindow(size=(1280, 720), interactor=interactor)
renderer = vtkRenderer(automatic_light_creation=False, background=(1.0, 1.0, 1.0))
window.AddRenderer(renderer)
# Uses light kit for better lit scenes than the default in VTK.
light_kit = vtkLightKit()
light_kit.AddLightsToRenderer(renderer)
import pathlib
vtkPartitionedDataSetCollection ファイルから入力メッシュをロードする
from vtkmodules.vtkIOXML import vtkXMLPartitionedDataSetCollectionReader
path = _download_archive_file_or_folder("reactor.zip", target_file="")
reader = vtkXMLPartitionedDataSetCollectionReader()
reader.file_name = pathlib.Path(path + "/reactor/" + "mesh.vtpc")
reader.Update()
reactor = reader.output
actor = vtkActor()
actor.mapper = (reactor >> vtkCompositePolyDataMapper()).last
# Make the toroid translucent so we can look at objects inside it.
actor.property.opacity = 0.2
renderer.AddActor(actor)
リアクターメッシュの各コイルに対してmagpyコイルオブジェクトを構築します。
coils = build_magnetic_coils(reactor, current=1000)
32x32x32グリッドでB, Hを計算する
grid = vtkImageData(extent=(-16, 16, -16, 16, -16, 16), spacing=(0.1, 0.1, 0.1))
grid_points = vtk_to_numpy(grid.points.data)
b = coils.getB(grid_points) * 1000
grid.point_data.set_array("B (mT)", b)
h = coils.getH(grid_points)
grid.point_data.set_array("H (A/m)", h)
コイルを表示
magpy.show(coils, arrow=True)
save_dataset(grid, "data/solution.vti")
トロイダルコイルによって誘導されるB磁場のストリームラインを計算する。
trace_streamlines = vtkStreamTracer(
integrator_type=vtkStreamTracer.RUNGE_KUTTA45,
integration_direction=vtkStreamTracer.BOTH,
initial_integration_step=0.2,
maximum_propagation=3.2,
)
trace_streamlines.SetInputArrayToProcess(0, 0, 0, 0, "B (mT)")
create_sphere = vtkSphereSource(theta_resolution=16)
grid >> select_ports(0, trace_streamlines)
create_sphere >> select_ports(1, trace_streamlines)
ストリームラインの可視化
from vtkmodules.vtkFiltersCore import vtkTubeFilter
actor = vtkActor()
actor.mapper = (
trace_streamlines >> vtkTubeFilter(number_of_sides=3, radius=0.00383538) >> vtkPolyDataMapper()
).last
renderer.AddActor(actor)
ディスクの位置がy=-1とy=1の間で振動するようにアニメートする。
from itertools import cycle
class vtkTimerCallback: # noqa: N801
def __init__(self, sphere, window, nsteps=10) -> None:
half_nsteps = int(nsteps / 2)
self.radii = cycle(
np.append(np.linspace(0, 0.8, half_nsteps), np.linspace(0.8, 0, half_nsteps))
)
self.sphere = sphere
self.window = window
def execute(self, obj, event) -> None:
self.sphere.radius = next(self.radii)
self.window.Render()
TimerEventの受信登録
cb = vtkTimerCallback(create_sphere, window, nsteps=250)
interactor.RemoveObservers("TimerEvent")
interactor.AddObserver("TimerEvent", cb.execute)
cb.timerId = interactor.CreateRepeatingTimer(2)
renderer.ResetCamera()
window.Render()
interactor.Start()